Projects


Octophonic Real-time Spacialization

A tool realized in the visual programming language Max/MSP. First implementations were for interactive sound installations where the user/participant would spatialize generated audio through a joystick interface. Present focus is to encorporate the tool as a live performance tool for computer music. Downloadable patch to come. Stay posted.


dispmappic_thumb2

Texture Bump and Displacement Mapping

Some shader code edited and tweaked to work in the programming environment VVVV.  Patch is available for download.  Post some comments or suggestions.

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